If you’ve never played craps in your life, it’s a safe bet that the game seems both complicated and tumultuous. It is indeed a casino game that gives pride of place to action. But do not panic! The placing of bets can occur at any time during the game. While you can play craps only by knowing a handful of bet types, you shouldn’t do it halfway and get to know all of the game’s bets while knowing when and how to place them. Continue reading this article on the rules of craps in order to play it like a professional!
The basic rules of craps
In online craps (as in classic craps), players predict the outcome of a dice roll by placing their bets on different table sections. We use two six-sided dice. The player who rolls the dice is called ‘laying.’ If you are playing in a live casino, all players seated around the table will have the opportunity to roll the dice. The dice are passed from player to player counterclockwise after each round. The start of a game is done according to the following rules:
- The shooter grabs two dice.
- The shooter places a ‘Pass’ or a ‘Don’t Pass’ bet. Other players can also place bets.
- The shooter begins the game by rolling the dice towards the opposite table edge. It is the initial dice roll (Come Out Roll).
The initial dice roll
As we recalled earlier, the shooter must place a ‘Pass’ or ‘Do Not Pass’ bet before making the initial roll (come out roll). If the throw ends with a 7 or an 11, the ‘Pass’ bet wins and the ‘Don’t Pass’ bet, which loses. This case ends the game. If the throw results in a 2, a 3 or a 12, it is crap. The ‘Pass’ bet loses, and the ‘Do Not Pass’ bet wins. In some casinos, obtaining 12 results in a tie and the initial bet is returned to the player. This particular case also precipitates the end of the round.
If the throw results in a 4, a 5, a 6, an 8, a 9 or a 10, the player is said to establish a point. The dealer will place a puck on this specific number. In this case, the shooter will continue to roll the dice until he redoes the point he has just established or a 7. If he redoes his point, the ‘Pass’ bet wins where the ‘Don’t Pass’ bet loses. If he rolls a 7, it’s the opposite.…